D&D Milesans

Milesan Traits
Soul of Another World. As a Milesan, you come from another world. Your life is tied to a place known as the Spirit Stream. Upon leaving the Spirit Stream, your body takes the forms of either an elf, dwarf, or human. You gain all of the traits of whichever race you choose, but you do not take a subrace. Ability Score Increase. You can choose to increase either your Strength, Constitution, or Intelligence score by 1. Age. Milesans perceive the world in a vastly different manner than those native of the world. Milesans are also immortal, but they usually take the form of someone whose age is between 10 and 17. Milesan bodies also seem to age a full year within a week's time. Alignment. Because Milesans are immortal, they tend to be a bit more brash, arrogant, and even reckless. Most Milesans are of either good or neutral alignment. Milesan Immortality. Being a soul of another world, you are effectively immortal. Whenever you age, you can instead choose to be "reborn". At this time, any characteristics of your appearance can change, including your age, hair style and color, facial features, etc. You cannot age passed your current physical age, but you can become as young as 10 years old. You also cannot change your race. You also cannot truly die. Instead, upon death, your soul returns to the Spirit Stream. You can then choose to be reborn the next morning, or to pass on to another world. Milesan Proficiencies. While you are initially proficient with only what your race and class are proficient with, you can gain proficiency in any weapon, armor, tool, or instrument by training with it for a full day. You can also learn languages in a quarter of the time it takes a race to normally learn languages.